Two Days in Our Lives
As with every season, just before October, we fans start getting the itch to watch some NBA action. While the start of the regular season is still a month away, EA Sports provides us an opportunity to get a virtual jump on the action via its NBA Live series of games.
Therefore, like a lamb to the slaughter, I showed up at my local game shop on Wednesday and purchased my copy of NBA Live 06. Two days, a twelve-pack of Shlitz, a bottle of Johnny Walker, and half a bottle of Advil later, I can now share with you the insights and epiphanies this game has given me.
Hey, look at me! I’m a superstar!
The newest feature in ’06 is freestyle superstar mode. Talented players in the league can qualify (if their stats are high enough) as one or more of the following types of superstars: Power, Playmaker, Shooter, Scorer, High-Flyer or Stopper. Some athletes can be a Stopper on one end of the floor and one of the other five types on the other end of the floor.
If a player is a superstar, they get additional moves which are fun to watch, like windmill jams, no-look passes, or reverse finger-rolls. But more often than not they have more form than function. Contested dunks ricochet off the rim, over-the-shoulder passes get intercepted, and rainbow three-pointers seem to miss more often than a regular one would. Regardless, when you pull one off, smack talking ensues.
Thanks for the roster update, dipshit!
Apparently, the cutoff date for roster changes was August 4th, so while critical trades, such as Jake Vohskul for Jason Hart, are reflected in the rosters, minor transactions like Michael Finley to San Antonio are missing. Realizing this, I logged onto EA Nation via my PS2’s internet connection to download a roster update. No bones. They have nothing, nada, zip, zilch and zero. So with a little help from the intarweb I was able to fix the teams up as accurately as humanly possible in just under an hour. You know, with all the money EA spends on payroll, I’m sure they could afford to hire this blogger to keep their online rosters up-to-date. I mean, really, 12-year-olds are uploading their memory card dumps to gaming websites, and EA can’t provide a damn thing? Is this too much to ask? WTF?!
Who needs the NHL?
Thanks to Live ’06, we no longer need professional hockey, as defending players do plenty of skating around the hardwood. Far too often, Earl Boykins will drive the lane right into Ben Wallace, while Ben, with his feet planted, slides backward underneath the basket and gives up the lay-up. I could swear I heard Earl yell, “Bitch!” after one of those.
Be Honest.
Except when dealing with your boss. Anyhow, in the last couple of Live games, you could get away with passing with a defender in range if the pass was a short enough one. Not so much anymore. The game forces you to keep your passing honest now, as attempts to “thread the needle” between opponents will get picked off every time. Aggravating at first, this eventually forces you to actually call for picks and use set plays.
EA is a bunch of Phoenix Suns fanboys.
Or so it seems. Pretty much every player in the starting lineup of last year’s team has been given godlike stats. To compliment this, the game has been drastically improved in terms of transition offense. Teammates will streak down the floor with you correctly, and a well-timed pass as they approach the basket results in an easy alley-oop dunk. It’s really quite impressively done, and fun when it happens.
The Celtics suck.
If Live ’06 is any indication of how the Celtics are gonna do next year, fans are in for a very long season. I mean, VERY long. Its long been known that there’s no D in Celtics, but with Antoine in Miami, it appears there’s no O either. I’m pretty sure a team consisting of Stephen Hawking, Nancy Reagan, Mini Me, Danny DeVito and Liv Tyler (this is key) could wipe the floor with them. Come to think of it, I’d really like to see that team included in next year’s game.
I suck too.
Maybe it’s the Shlitz talkin’, but I blow at this game. I never win against the AI on All-Star difficulty, and my herpes-infested Clipper-fan of a friend seems to have my number too.
But I keep playing. Look, the game is fun, when you look past it’s flaws and just play it. Nothing beats backing down Nate Robinson with Andrew Bynum and dunking on his noggin. Or swatting Allen Iverson with Yao Ming. ("Bitch!") Or scoring, in any way, with Darko. Or yelling to your friend, “Dude, I can’t believe you gave up 12 points to Boumtje-Boumtje!”
There’s never been a perfect basketball video game, but EA has kept this series entertaining, and therefore, it gets 120 Proof Ball’s stamp of approval. If you’ve played the game, leave us some comments and tell us what your take is. Or drop me an email. Thanks for taking a shot of 120 Proof.





